• 1 worm per player
• Games are best of 1
• S2F - Start to Finish
- Use a valid Boom Race map. Try not to use big maps unless you are confident you'll finish in less than 25 minutes.
- When hosting, use the /boom command to activate "Boomracing".
- If you plop your own worm, you lose, no rematch.
- In case of a draw, ask the moderator what to do.
- In case SD kicks in, the game ends when both players completed their turn - meaning if Player A started, then the game ends when Player A's turn *begins* for the first time after SD. The player who proceeded the farthest wins. In case of a questionable state, ask the moderator.
- If your opponent doesn't show up or is unresponsive 10 minutes after your pairing was announced - according to the moderator's clock -, you proceed to the next round.