• 1 worm per player
• Games are best of 1
• S2F - Start to Finish
Put your worm on start of the map and try to fly as far as possible. When your sheep explodes on finish and your turn was first then it's your opponent's turn, and if he reaches finish too then it's a draw. If your sheep explodes elsewhere - tele to that place.
Get a standard TTRR map, I recommend you nail map pack.